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New Game Reviews

Game: Crimson Skies
Manufacturer: FASA Corporation
Retail Price: $35.00
Type: Turn based aircraft dogfight simulation
Reviewer: Jester Deren - cyrabyte@hotmail.com

This game is one of FASA'a latest forays into the gaming world. Crimson Skies offers a nice mix of strategy with good old fashioned "blowing things up" attitude.

Crimson Skies is set into an alternate 20th century where propeller planes still rule the sky, and zeppelins are still used to haul cargo and passengers. It is a world of the U.S. divided, and where pirates and privateers battle each other constantly to keep the "laws" imposed. It is the Prohibition taken to the air, and smugglers no longer tied to the ground.

The idea behind the game is good. Your character, which is made through an experience based system, is the main pilot of your flight group. Your pilot has what every pilot wants: a wingman. Made on the same experience system, they can be comparable in battle. You then pick the name of your character, the flight group's name and name your wonderful plane. With over 20 designs to pick from, you are guarenteed to find a ship that gits your fancy. Can't find one after looking through them? Like all of FASA'a other games, you can make your own and pit it against other pre-builts or a friend's design!

My first game playing took about an hour and a half. This was including reading through the rule book for special cases, selecting a plane, making the pilot, and playing the game. Although the movement is a bit confusing at first, you can quickly pick it up, assuming you haven't run the plane into a light pole or something.

Damage is done a bit different. Like Centurion, each weapon has a "template" of damage, differing upon the type of gun, ammo or missle. You take the template they supply in the box, place it upon the plane's "damage chart", and mark off the boxes the template leaves open. In my first game, we did some serious damage to each other, with me finally shearing the wing off my opponent's plane.

I enjoyed the game, and give it three stars out of four. Although it is simplistic, some rules clash with others, and the movement does make it tricky for anyone not used to the type of system they use. They do make excellent use of the fact that planes can be highly maneuverable, but even these planes can't do everything you see in the movies. But if you are a good enough pilot, maybe they will make the movies about you...

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